Project GILDEN
A downloadable GILDEN
- Top-down 2D dungeon RPG
- Procedurally generated floors
- Permadeath / roguelike elements
- Focus on combat and exploration
- Story is told indirectly through NPCs and environments
| Updated | 13 days ago |
| Status | In development |
| Author | grid&pixels |
| Genre | Action |
| Made with | GameMaker |
| Tags | 2D, 8-Bit, Pixel Art, Retro |
| Content | No generative AI was used |
Development log
- Devlog #11 - Boss test: Greater Evil Eye + Watchers x813 days ago
- Devlog #10 - Minimap System Implemented16 days ago
- Devlog #9 - Giant Worm Prototype24 days ago
- Devlog #8 - NPC Dialogue System Implemented29 days ago
- Devlog #7 - Language Toggle Implemented30 days ago
- Devlog #6 - Experimenting with another title screen concept.40 days ago
- Devlog #5 - Just a thought: a little idea for the title screen.43 days ago
- Devlog #4 – Stress test with 600 skeletons.45 days ago





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