Project GILDEN
A downloadable GILDEN
- Top-down 2D dungeon RPG
- Procedurally generated floors
- Permadeath / roguelike elements
- Focus on combat and exploration
- Story is told indirectly through NPCs and environments
| Updated | 17 days ago |
| Status | In development |
| Author | grid&pixels |
| Genre | Action |
| Made with | GameMaker |
| Tags | 2D, 8-Bit, Pixel Art, Retro |
| Content | No generative AI was used |
Development log
- Devlog #17 - Opening Sequence & Tutorial (WIP)17 days ago
- Devlog #16 - Inventory UI Implemented48 days ago
- Devlog #15 - Fog of War system in progress.62 days ago
- Devlog #14 - Procedural Dungeon Prototype81 days ago
- Devlog #13 - Plant-type Boss Test: Blackroot Sentinel89 days ago
- Devlog #12 - Plant-type Boss Test: Nephelim Pitcher89 days ago
- Devlog #11 - Boss test: Greater Evil Eye + Watchers x8Mar 28, 2026
- Devlog #10 - Minimap System ImplementedMar 25, 2026





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