Devlog #17 - Opening Sequence & Tutorial (WIP)


I've put together the current opening sequence of GILDEN.

This video includes:

  • The title screen
  • The prologue
  • The first three dungeon floors

The early game also serves as a gameplay tutorial, introducing the basic controls and core mechanics while keeping the pace of exploration.

The overall flow and presentation are still a work in progress, but it's starting to come together.

As always, feedback is welcome!

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